![]() In it, you are an actress speaking with the police, telling a story about a film that is set within a film, all played by you, the player, as a game…but is all of that true? Layers shift and change. This game is a game with multiple layers of storytelling. Overall, this is a nice introduction to the series, and can get people use to the style of the other games (like magic, the way the Axe works, etc.) It can be very fun to track down an ancestor and find distant cousins. Genealogy is a requirement in my religion and one I enjoy, so I liked this lower-stakes storyline. The only issue I found was with some leaves, where I had some both in my hand and in a cup, but that’s not necessarily bad, as I could have taken only part of it out. I’ve seen others saying this game felt a little too small I could see that, but I feel like it’s more polished than a lot of the other Blackmoon games. There is just a simple goal: to explore the genealogy of the main characters. This one is a stripped down and smaller version. The games are usually quite long, often with action sequences, and several of them use similar set pieces (like the castle in this game, which features in several other games). They are written in traditional fantasy style as books, they would have fit fine as a TSR series along with Forgotten Realms or Dragonlance. Most of the ones that I have played have been written in Adrift. ![]() The Alaric Blackmoon games have a long and storied history going back I think decades. I was able to succeed in my goals (being close to someone and doing good in pageant + research while being mediocre in science olympiad and basically ignoring family).Ī strong game, and it's clear why it spawned several good followups. ![]() Overall, I'm glad that this wasn't a 'downer ending' game. Some of the tensest moments in the game for me were switching between private moments with my friend being able to express herself however she wanted and public moments with her family where the expectation was 'be normal or get punished'. This game explores young trans interactions quite a bit: what does a trans relationship look like? Actually, that's not true this game isn't about 'trans relationships' first it's just about relationships, and what happens when someone being trans is thrown in the mix. Having played other 'pageantverse' games I immediately narrowed in on interacting with ( Spoiler - click to show) Emily as much as possible. She works with adult research scientists but only sees her ineptness she is told frequently she is beautiful but only sees awkwardness she is loved by others but only fears rejection.īut the key is that she acts in spite of these fears she just keeps on trucking. She does 95% of what a human is capable of doing, but only sees that 5% gap. One fundamental aspect is that Karen is extremely competent but does not see herself that way. Karen is thoughtful and compassionate but also is under enormous stress and has social anxiety at times that makes intended choices (like responding and so on) impossible to actually carry out. Our main heroine, Karen (whom I recognize from several other games) has a unique and complex approach to life that makes choices not straightforward. However, this is certainly not just a retread of familiar material. Both are based on quality-based narratives that play out over several weeks, both are about a certain type of rigorous, conservative upbringing, one by fundamentalist Christians and oene by Chinese diaspora parents. ![]() It's clearly influenced by Emily Short's Bee both use the same system (one from when it was a semi-commercial system and another after it became Dendry). Turns out, I never played it! I mixed it up with another game and never even tried it. Having played many recent Autumn Chen games in the last year or two, I saw a lot of references to Pageant, and thought, 'I don't really remember that game well'. At times I got stuck, like I said this is not an easy game, and careful attention to detail is basically required to pass through. The story is very violent, kind of like 80s sci fi action like Alien, Predator, or Terminator. There is frequent strong profanity in the game. I had some trouble with the parser when trying to deal with wheel valves, but I realized I had been using the wrong verb (SET is right, TURN works sometimes but not as often). I enjoyed searching out parts of the ship, interfacing with technology and so on. The gameplay is partly exploration and partly puzzly. You have a special suit designed both to let you interface with the technology around you and to keep you under control. It's set in an underwater wreck that is enormous and filled with strange biological material. ![]() This game, as its name suggests, is part of the same universe as A1RL0CK. ![]()
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